Files
Sinmai-Assist/Common/InfinityTimerLegacy.cs
2025-10-13 18:18:47 +08:00

22 lines
489 B
C#

using HarmonyLib;
namespace SinmaiAssist.Common;
public class InfinityTimerLegacy
{
[HarmonyPrefix]
[HarmonyPatch(typeof(TimerController), "UpdateTimer")]
public static bool UpdateTimer(ref float gameMsecAdd)
{
gameMsecAdd = 0;
return true;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(GenericMonitor), "SetTimerSecond")]
public static bool ForceInfinity(ref bool isInfinity)
{
isInfinity = true;
return true;
}
}